An easier way to learn how to use the Haxe core and related technologies.
Tagged with: Kha
In Kha, you can draw images semi-transparently. This doesn't refer to drawing parts of the image transparently, but rather drawing the image as a partially-transparent "layer" (eg. 25% transparent).
Although you might expect to find an alpha
or opacity
field on the Image
class. Kha keeps the opacity
field on the Graphics
class. For example, kha.graphics.Graphics2
has an opacity
field. You can use it like so:
public function render(g:Graphics): Void
{
g.begin(0); // black
g.drawImage(mountains, 0, 0); // drawn fully opaque
g.opacity = 0.25;
g.drawImage(ball, 100, 50); // draws the ball at 25% transparency
g.end();
}
Be careful to reset opacity
back to 1.0
when you're done, so that anything drawn after the transparent image appears normal.